![]() If (this.waveOut = null & this.bufferedWaveProvider != null) If (playbackState != StreamingPlaybackState.Stopped) Stop() // We have reached the end of the stream If (BufferedSeconds 4 & State = StreamingState.Buffering)Įlse if (FullyDownloaded & BufferedSeconds = 0) Make it stutter less by buffering up a decent amount before playing If there is a player but not a wave deviceĭouble BufferedSeconds = VolumeProvider = new VolumeWaveProvider16(WaveProvider) If (Player = null & WaveProvider != null) If there is no player and no wave device Private void OnTick(object sender, ElapsedEventArgs e) / Event executed every iteration of the timer. M_wave_provider = new BufferedWaveProvider(wf) WaveFormat wf = new WaveFormat(8000, 16, 1) ![]() IPEndPoint rcv = new IPEndPoint(IPAddress.Any, dst_sndport) IPEndPoint sender = new IPEndPoint(IPAddress.Parse(dst_ip), dst_rcvport) IPEndPoint snd_ep = new IPEndPoint(IPAddress.Any, src_sndport) m_sndsocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp) IPEndPoint rcv_ep = new IPEndPoint(IPAddress.Any, src_rcvport) M_rcvsocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp) Private void YHnetSetup(string dst_ip, int dst_rcvport, int dst_sndport, int src_rcvport, int src_sndport) _waveformPointsMiliseconds.Add(_waveformPoints) _audioFileReader = new AudioFileReader("C:\\Users\\Kapi\\Desktop\\test2.mp3") įor (int i = 0 i < _ i++) _audioFileReader = new AudioFileReader("test.mp3") Var point = BitConverter.ToSingle(buffer, i * sampleSize) WaveChannel32 wave = new WaveChannel32(new Mp3FileReader("C:\\Users\\Kapi\\Desktop\\test2.mp3")) įor (int i = 0 i < read / sampleSize i++) WaveChannel32 wave = new WaveChannel32(new Mp3FileReader("test.mp3")) Private void StartVisualization(object sender, EventArgs e)
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